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Patch Notes v2.08.09

Inviato: 15/06/2020, 10:12
da Devil
Le note in italiano sono esclusivi aggiornamenti per il server di INFINITY 2.0, gli altri aggiornamenti sono descritti e discussi in dettaglio sul GIT ufficiale dell'emulatore.
Ultimo aggiornamento installato: 647c87
  • Implementato nuovo comando @battlestats
  • Implementatto sistema visivo per le carte a terra con colonna luminosa
  • Aggiunti 4 NPC ammo vendor shop
  • Inseriti i kunai nell'ammo vendor dei ninja
  • Varie fix per impedire il freezing del map server
  • Adds support for sharing battle-type Achievements (#5021) Fixes #5018. Adds support for sharing battle-type Achievements when killing monsters. The behavior mimics Quest objectives. Adds a battle_config to easily toggle (off by default until confirmed on kRO). Thanks to @MccloudBR's suggestion!
  • Fixes Rune Mastery visual effects (#5027) Fixes #5023. Fixes Rune Mastery displaying a success effect under the failure effect when a Rune fails to be produced. Thanks to @Masao87!
  • Fixes Ensemble skills behavior (#5014) Fixes #4987. Ensemble skills apply SC_ENSEMBLEFATIGUE which should disable skill casting and reduces movement speed/ASPD by 30%. Applies SC_ENSEMBLEFATIGUE to both the caster and partner. Thanks to @LordWhiplash!
  • Removed iRO-specific bonus from Rideword_Hat (5208)
  • Cleans up Genetic creation skills (#4957) Fixes #4930. Fixes Mix Cooking quantity calculation to be based off the difference of the good and bad stat. Fixes Mix Cooking failure to create a random amount of failure material that's independent of the initial quantity calculation. Fixes Create Bomb to behave similar to Mix Cooking without the failure materials. Fixes Special Pharmacy quantity calculation to be based off of the difference of the good and bad stat along with a base quantity depending on the level used. Thanks to @mrjnumber1 and @SeravySensei!
  • Corrects Hell's Plant behavior (#4966) Skill is no longer a unit skill but a status. Adjusts the attack rate timer to official. Skill does not proc cards. Skill does not reflect damage. Thanks to @Tokeiburu, @ecdarreola, and @attackjom!
  • Gravitational Field (HW_GRAVITATION) fixes (#5066) Fixes #5065. Removes Blue Gemstone cost. No longer has a lingering hitbox. Deals full damage as one bundle of hits instead of pulsing individual hits. Can overlap with itself. Thanks to @flamefury!
  • Fixed crash on deleting soul balls (#5077) Fixes #5076
  • Fixes Acolyte/Priest self-AoE skill ranges (#5056) Animations for Angelus, Impositio Manus, Suffragium, Magnificat, and Gloria no longer play for party members who are within skill range but outside of visible viewing range. Fixes AoE size of Magnificat and Impositio Manus. Fixes SP consumption of Impositio Manus. Fixes the splash range for Angelus and Gloria. Thanks to @flamefury!