Patch Notes v2.06.12

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Devil
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Patch Notes v2.06.12

Messaggio da Devil » 14/10/2019, 10:22

Le note in italiano sono esclusivi aggiornamenti per il server di INFINITY 2.0.
In questo elenco vengono omesse le note tecniche relativi agli aggiornamenti lato server e di non interesse per i giocatori.
  • Fix dei bug di Illusion Moonlightper che ne impedivano il caricamento
  • Disattivazione temporanea di Illusion of Vampire fino a risoluzione dei bug (edit: fixato)
  • Fixed SG_FRIEND not increasing TK_COUNTER's rate when MO_COMBOFINISH is used
  • Lighthalzen Quest NPC ID Fix: Changed NPC view ID to constants.
  • Updated Achievement EXP to official values:
    • Added the official values for the AG_GOAL_ACHIEVE.
    • Refactored the leveling logic for Achievements to account for the new values.
    • Moved achievement EXP to a database file.
    • Added AchievementLevel player variable to allow for easy tracking in the achievement condition checks.
    • Cleaned up player GUI EXP progression.
    • Added a check to not save achievements that made no changes.
    • Added first login achievement.
  • Added game ID check for Horror toy factory instance: Some parts of the script needed to check if the monster still exists
  • Updated Nightmare Biolab monsters drops: The rates and drops are from playing
  • Lowered Eden Uniform Tier 1 level requirement to level 7 Fixes
  • Corrected NPC view constant verification: Corrected NPC view constant verification stopping at the first digit found resulting in invalid results.
  • Removed jAthena 1082 legacy code regarding castle defense rate.


ITA: Se vuoi supportare il nostro server scrivi una recensione su RateMyServer.net e te ne saremo immensamente grati.
ENG: If you want to support our server write a review on RateMyServer.net and we will be immensely grateful.

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