Ultimo aggiornamento installato: bac53cf
- Riattivato vecchio Novice Training Ground e tradotto in italiano (grazie Andrea aka Altima)
- Implementato NPC per gli "Upg Gold Equip"
- Test su sistema VIP di prossima implementazione
- Aggiunti altri NPC Bullets Shop mancanti in varie città (segnalateli se ne trovate altri mancanti dove si vedono solo le 4 icone che hanno in testa)
- Aggiunti NPC Advance Potion Dealers in tutte le città
- Cambiati orari dell'evento Devil Square anticipandoli di 1 ora per non partire durante la WoE
- Riassettati gli orari del sistema di investimenti per i Guild Dungeon (info sul forum)
- Temporaneamente disabilitato l'accesso ai log dello Storage di Gilda per crash-bug
- Fixed a possible crash in the char-server Thanks to @Daegaladh
- Lux Anima is no longer able to be canceled (#5120) Fixes #5026. Lux Anima is no longer able to be canceled like the other Rune Stones. Thanks to @Masao87 and @flamefury!
- Fixed position desync using Back Slide when being hit on pre-re * Follow up to c4609b19d6910ae05d6424a8cb1da2142d870ef0
- Fixed GVG and BATTLEFIELD race2 IDs
- Corrected a count check for rental item woe te merchant (#5119)
- Adds script commands to count rental items (#5080) Fixes #5047. Adds script commands rentalcountitem, rentalcountitem2, and rentalcountitem3. Adjusts Malangdo Culvert and Octopus Cave script to utilize script command rentalcountitem. Thanks to @reunite-ro and @attackjom!
- Adds support for instance destruction button (#5073) Adds support for instance destruction button Adds an extra parameter in the instance database to toggle if an instance is destroy-able or not. Adds support for being notified about character and Clan instances on login. Fixes an issue with the instance window displaying wrong instance information on an instance map when multiples instances were running for the character. Co-authored-by: atemo capucrath@gmail.com
- Adds a config for slave teleporting to master (#5095) Fixes #5003. Adds a battle config to toggle the ability for slaves to teleport back to their master when they are too far away. Officially, players can drag slaves away from the master without them teleporting back. Determined that slaves don't become completely stuck but rather immobile until a target comes in range again. Thanks to @poporing and @Daegaladh!
- Minor fixes for item_db.txt and item_combo_db.txt. (#5097) Fixed #5096
- Fixes IM_CHAR instances to persist relog (#5088) Fixes #3132. Fixes IM_CHAR instances not persisting relogs. Thanks to @ghTravis!
- Fixes Rolling Cutter counter not resetting (#5082) Fixes #5052. Fixes Rolling Cutter counter not resetting with blown-type attacks/movements. Thanks to @LordWhiplash!
- Updates Cross Slash casting data (#5101) Fixes #5092. Removes the after cast delay. Confirms cooldown. Thanks to @flamefury!
- Small signedness cleanup
- Fixed sending of storages full of equip (#5102) Fixes #5084 Thanks to @laziem, @Hope8888 and @qwerty7vp