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#16051: Valkyrie Hammer
Item ID | 16051 | For Sale | No | |
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Identifier | Valkyrie_Hammer_ | Credit Price | Not For Sale | |
Name | Valkyrie Hammer | Type | Weapon - Mace | |
NPC Buy | 0 | Weight | 10 | |
NPC Sell | 0 | Weapon Level | 4 | |
Range | 1 | Defense | 0 | |
Slots | 4 | Refineable | Yes | |
Attack | 50 | Min Equip Level | 70 | |
MATK | 0 | Max Equip Level | None | |
Equip Locations | Main Hand | |||
Equip Upper | Normal / Upper / Baby / Third / Third Upper / Third Baby | |||
Equippable Jobs | Novice / Swordman / Acolyte / Merchant / Knight / Priest / Blacksmith / Crusader / Monk / Alchemist | |||
Equip Gender | Both (Male and Female) | |||
Item Use Script |
1 .@r = getrefine(); bonus bMatk,50; if (BaseJob==Job_Novice) { bonus bBaseAtk,150; bonus bMatk,200; bonus bUseSPrate,-5; bonus bHit,10; bonus bMaxHP,500+(200*.@r); bonus bMaxSP,400; bonus bVit,.@r; bonus bFlee2,.@r; bonus bAspdRate,.@r; bonus bVariableCastrate,-.@r/2; } if (BaseClass==Job_Swordman) { bonus bVit,.@r; bonus bMaxHP,500; bonus bMaxSP,100; } if (BaseJob==Job_Priest) { bonus bBaseAtk,50; bonus bMatk,100; bonus bAspdRate,.@r; } if (BaseJob==Job_Monk) { bonus bMaxSP,200; bonus bUseSPrate,-5; bonus bFlee2,.@r; } if (BaseClass==Job_Merchant) { bonus bBaseAtk,100; bonus bHit,10; bonus bVariableCastrate,-.@r/2; } |
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Equip Script | None | |||
Unequip Script | None | |||
Description |
A hammer of noble valkyrie. ________________________ MATK +50 ________________________ When equipped by Novice: ATK +150, MATK +200 HIT +10 MaxHP +500, MaxSP +400 Reduces SP cost of all skills by 5%. For each refine level: VIT +1 MaxHP +200 Perfect Dodge +1 Reduces after attack delay by 1%. For each 2 refine levels: Reduces variable cast time of all skills by 1%. ________________________ When equipped by Swordman: MaxHP +500 MaxSP +100 For each refine level: VIT +1 ________________________ When equipped by Priest: ATK +50 MATK +100 For each refine level: Reduces after attack delay by 1%. ________________________ When equipped by Monk: MaxSP +200 Reduces SP cost of all skills by 5%. For each refine level: Perfect Dodge +1 ________________________ When equipped by Merchant: ATK +100 HIT +10 For each 2 refine levels: Reduces variable cast time of all skills by 1% ________________________ Type: Mace Attack: 50 Weight: 10 Weapon Level: 4 Refinable: Yes ________________________ Requirement: Base level 70 Novice, Swordman, Merchant and Acolyte |