Viewing Item
#28484: Rebel Scarf
| Item ID | 28484 |
|
For Sale | No |
|---|---|---|---|---|
| Identifier | Rebel_Scarf | Credit Price | Not For Sale | |
| Name | Rebel Scarf | Type | Armor | |
| NPC Buy | 20 | Weight | 40 | |
| NPC Sell | 10 | Weapon Level | 0 | |
| Range | 0 | Defense | 0 | |
| Slots | 1 | Refineable | No | |
| Attack | 0 | Min Equip Level | 100 | |
| MATK | 0 | Max Equip Level | None | |
| Equip Locations | Accessory Right + Accessory Left | |||
| Equip Upper | Normal / Upper / Baby / Third / Third Upper / Third Baby | |||
| Equippable Jobs | All Jobs | |||
| Equip Gender | Both (Male and Female) | |||
| Item Use Script |
1 .@M = getskilllv("RL_MASS_SPIRAL"); .@F = getskilllv("RL_FIRE_RAIN"); .@H = getskilllv("RL_HEAT_BARREL"); .@S = getskilllv("RL_S_STORM"); .@D = getskilllv("RL_D_TAIL"); .@E = getskilllv("RL_E_CHAIN"); bonus2 bAddClass,Class_All,5; bonus bAspdRate,2*.@M; bonus bVariableCastrate,-10; bonus bDelayrate,-(.@F); bonus2 bSkillCooldown,"RL_HEAT_BARREL",-4000*.@S; bonus2 bSkillCooldown,"RL_S_STORM",-100*.@S; bonus bCritAtkRate,3*.@D; bonus2 bSkillAtk,"RL_FIRE_RAIN",5*.@F; bonus2 bSkillAtk,"RL_MASS_SPIRAL",5*.@M; bonus2 bSkillAtk,"RL_QD_SHOT",5*.@E; bonus2 bSkillAtk,"RL_S_STORM",5*.@S; bonus2 bSkillUseSP,"RL_FIREDANCE",10; bonus2 bSkillUseSP,"RL_FIRE_RAIN",4*.@F; bonus2 bSkillUseSP,"RL_MASS_SPIRAL",2*.@M; if(getiteminfo(getequipid(EQI_HAND_R),11) == W_GRENADE) { autobonus3 "{ bonus3 bAutoSpell,\"RL_D_TAIL\",max(1,getskilllv(\"RL_D_TAIL\")),10;}",1000,50000,"RL_C_MARKER","{specialeffect2 311;}"; } /* Placeholder Effect */ |
|||
| Equip Script | None | |||
| Unequip Script | None | |||
| Description |
The scarf of a gunman who killed the four great gun masters. It is said he felt great remorse after he finished killing, so much so that he destroyed his gun and vanished. ________________________ Increases physical attack by 5% ________________________ Reduces variable cast time of all skills by 10%. ________________________ For each level of Mass Spiral: Reduces after attack delay by 2%. ________________________ Reduces the SP cost of Fire Dance by 5. ________________________ For each level of Fire Rain : Reduces after skill delay by 1%. ________________________ For each level of Shattering Storm: Reduces cooldown time of Hit Barrel by 4 seconds. ________________________ For each level of Shattering Storm: Reduces cooldown time of Shattering Storm by 0.1 seconds. ________________________ For each level of Dragon Tail: Increases critical hit damage by 3%. ________________________ For each level of Fire Rain: Increases damage of Fire Rain by 5%. ________________________ For each level of Mass Spiral: Increases damage of Mass Spiral by 5%. ________________________ For each level of Eternal Chain: Increases damage of Quick Draw Shot by 5% ________________________ For each level of Shattering Storm: Increases damage of Shattering Storm by 10%. ________________________ For each level of Fire Rain: Reduces SP cost of Fire Rain by 4. ________________________ For each level of Mass Spiral: Reduces SP cost of Mass Spiral by 2. ________________________ 1% chance of autocasting Level 1 Dragon Tail on the target when performing a physical attack per level of Dragon Tail known for 50 seconds when using Crimson Marker; ________________________ Type: Accessory Weight: 40 ________________________ Requirement: Base level 100 |
|||






